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Jobs / Tencent Games / Casual Games Product Expert
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Posted 2026-05-22

Casual Games Product Expert

Description

Tencent Games was established in 2003. We are a leading global platform for game development, operations and publishing, and the largest online game community in China.

Tencent Games has developed and operated over 140 games. We provide cross-platform interactive entertainment experience for more than 800 million users in over 200 countries and regions around the world. Honor of Kings, PUBG MOBILE, and League of Legends, are some of our most popular titles around the world.

Meanwhile, we actively promote the development of esports industry, work with global partners to build an open, collaborative and symbiotic industrial ecology, and create high-quality digital life experiences for players.

About the Hiring Team

Game Research Center(GRC) is a department focusing on game industry study, game analysis, game design research, data analysis and game development supporting. We’re one of the world’s leading research facility in game industry, building a global knowledge tank to help our teams make better decisions. We’re looking for innovative and passionate team members who love all kinds of games and have insight about the challenging global market.

Responsibilities
  • Track global casual game market dynamics, genre evolution, design trends, and growth patterns.
  • Conduct systematic analysis of top-performing titles to distill critical design elements and success factors.
  • Deliver high-quality industry summaries and strategic insights for senior leadership and project teams.
  • Provide product strategy recommendations for priority casual game projects, including core gameplay structure, content pacing, long-term retention, and monetization direction.
  • Support key reviews across prototype, MVP, and soft-launch stages with actionable improvement guidance.
  • Help teams identify product risks, opportunities, and potential areas for meaningful uplift.
  • Build structured evaluation systems for the casual genre, including category frameworks, experience assessment standards, and content planning models.
  • Translate leading teams’ development processes, iteration approaches, and best practices into reusable internal assets.
  • Strengthen internal capability through training sessions, workshops, and knowledge-sharing initiatives.
  • Work closely with project teams, monetization, and growth functions across domestic and international studios.
  • Provide strategic viewpoints on category opportunities, market windows, and potential investment directions.
  • Support major decision-making moments by offering clear product perspectives that help align teams.
Requirements
  • 5+ years of experience in casual game product design or related roles.
  • Hands-on involvement in top-performing casual titles within leading markets (e.g., Türkiye), with ownership in product design, systems planning, or core gameplay.
  • Strong understanding of Match, Puzzle, Merge, Hybrid Casual, and related genres.
  • Strong analytical and product evaluation skills; able to break down the core logic behind successful products.
  • Knowledge of growth strategies, content pacing, and long-term retention structures under IAP / IAA models.
  • Ability to convert experience into structured methodologies and effectively pass them on to teams.
  • Excellent communication skills, capable of clearly articulating product perspectives to stakeholders.
  • Sharp logic and judgment, able to provide professional recommendations under uncertainty.
  • Cross-cultural collaboration experience is a plus.
  • Ability to conduct professional communication in English.
  • Open to relocating overseas or maintaining long-term collaboration with overseas teams.
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