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Jobs / Tencent Games / Level Designer, Casual Puzzle Games
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Posted 2026-05-22

Level Designer, Casual Puzzle Games

Description

As a Puzzle Level Designer working in a cross functional team, you will play a key role in the development and delivery of new and exciting experiences for our players. We’re looking for a data-driven, creative and highly motivated Level Designer to help drive the development of a flagship puzzle title in Tencent’s portfolio. If you want to be responsible for creating amazing new experiences that are played daily by millions of players, then look no further.

Responsibilities
  • You will create and have impact over the day to day level design for a key puzzle title.
  • You will be key in helping us establish level design best practice guidelines and workflows.
  • You will get to work side by side with the design talents from our partner studios to be a creative expert for new levels.
  • You will work side by side with Tencent's data analysts and business teams to keep the game feeling fresh for users.
  • You will work on games experienced by millions of users daily, and have real impact over the game direction.
Requirements
  • 3-5 years of experiences on both Unity and In-House level creation tools and casual level design background.
  • Understand the sprint cycle for a casual puzzle game, and can explain in detail the processes associated with creating and maintaining these games.
  • Proven experience working on a live title and can show your work, and your level designs.
  • Experience using both qualitative and quantitative data to improve level designs.
  • Self-confidence and the experience to self-manage and self-motivate.
  • A passion for puzzle and casual gaming, with your finger on the pulse of the industry.
  • Articulate with strong English written and verbal communication skills.
  • An ability to take complex level design issues, and simplify them for non-designers.
  • An ability to use broad data and individual level KPI’s to drive design decision making.

Bonus skills:

  • Skilled in SQL or Python
  • A passion for Game Design and feature work
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