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Jobs / Push Gaming / Team Lead - Game Production
Posted 2026-10-21

Team Lead - Game Production

Description

Push Gaming is looking for a Team Lead to own its Game Production team, its people, its delivery, and its day-to-day flow. The Game Production team builds new slot titles and the reskins and variants that follow them, delivered against the games roadmap. Push Gaming is changing how it builds games, with more of every game now coming from a shared framework and reusable game families, so the team can ship more games faster, with fewer surprises.

You will lead a team of slot game developers, including a Tech Lead, and report directly to the Head of Game Development. This is a player-coach role where you will spend most of your time on people and delivery, while staying close enough to the code to review, unblock, and contribute.

Responsibilities
  • Line-manage the engineers on the team: regular 1:1s, growth plans, quarterly goals and performance reviews.
  • Own the team's delivery of slot titles against the games roadmap - planning, estimation and sequencing, with several titles in flight at different stages.
  • Work with producers, game design, art, QA and the other team leads so every title moves without surprises, and raise risks early.
  • Balance new-game work with support for live titles, and make that balance visible in planning.
  • Protect the team's focus: new work comes in through the agreed intake, and you push back constructively when it doesn't.
  • Partner with the team's Tech Lead: you own people and delivery, they own technical direction.
  • Help the team build on the shared framework and game families, and adopt AI-assisted development, instead of solving the same problem in every game.
  • Hire and onboard: interviews, 30-60-90 day plans and ramp-up of new joiners.
Requirements
  • Typically 5+ years in game client development, including a senior or leadership role (required).
  • Experience in slot game development: server-authoritative outcomes, RTP variants, certification constraints (required).
  • Proven people leadership: mentoring, structured feedback, growing engineers and handling difficult conversations (required).
  • Delivery management on flow-based boards (Kanban or Scrumban) with work-in-progress discipline, across several projects at once (required).
  • Strong technical credibility in TypeScript and a PixiJS-class rendering engine - enough to review code, unblock the team and earn the trust of senior engineers (required).
  • Clear communication across production, design, art and QA, and a habit of escalating early and calmly (required).
  • Experience building many games or variants from a common base (reskins, templates, game families) (required).
  • Experience with AI-assisted development tools, and with helping a team adopt them (required).
About Push Gaming

Push Gaming is a business-to-business iGaming content provider and online slots studio, known for mobile-first titles such as Jammin' Jars and Razor Shark. Founded in 2010 and headquartered in London with a hub in Malta, it supplies casino games to operators across regulated markets.

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